StarFight VI: Gatekeepers (c) 2000 JP-Production Finland Inc. Walkthrough; extremely short version Adventure 1. 1. Take microspace terminal from the desk, lamp from the wall and nail clipper from wardrobe 2. Dismantle lamp, and put relay chip into bridge middle console. Go left. 3. Press switch, enter hatch. 4. Press small red light at the upper-right of keypad 5. Go to inertia dampening generator, use terminal on socket, press buttons in order of "calibration", "power routing", "diagnostics". 6. Go back to the bridge. Spaceflight: 1. Go to Hell's Gate III. Dock. 2. Fly to SOL jump point. Rescue captain Wiener by flying near his ship. Jump to Sol. Then it's a good time to get some money and upgrade the new ship you'll recieve after the cutscene. 3. Jump to Alpha Centauri, proceed to Peta Dragonis, second planet. Wait for a few seconds, and go to the navigation buoy. Adventure 2. 1. Loot all items from the tool locker. Unlock hatch and enter it. 2. Use nail clipper on explosive box, take lump of explosives 3. use explosives on door. 4. Go back, lock hatch and activate laser cutters. Wait for cooldown, enter hatch and trough the crack in the door. 5. Get all items from captain's body. Use device on logbook. Read all logbook entries. 6. use device on shielded circuity, ahead of you. Search through rubble and smash exposed circuity with lead pipe. 7. go back, then left. Take card. Go back one step, press button, enter hatch. 8. Use keypad, enter hatch, put card in slot, press button. 9. Go back to your pod. Spaceflight: 1. Go back to Earth - Sol system; dock on Alliance. 2. Go to Hell's Gate jump point. Fly back to Earth orbit after chat. 3. Fly to Mars, pick up package, fly to Alpha Centauri II. 4. Dock, wait for package pickup, survive the battle. 5. Go to second planet of Beta Carinae system, kill all enemies. Return to Sol jump point, and respond the distress signal at your discresion. 6. Go to Alpha Dragonis III. Follow bandit to Lupus P3559. Kill all enemies. 7. Head to Mezen Twinsun star system. You're ambushed. Complete the intelligence mission by flying through all planets, DO NOT ENGAGE THE ENEMIES AT PLANET III. 8. Head for the first planet 9. If you don't already have the resources the SSM guys ask for, gather them at the asteroid field. Return to 1st planet, and wait for the cruiser to dock with you. Fly back to the jump point, and jump back. 10. Head over to the space station at the Gamma Kroeger II (Ariyaga) and defend it 11. Head back to Mezen Twinsun after the briefing. Head for planet III. Kill all enemies, especially shoot down Projection's shields. Return to ANB Alliance, Sol system. Adventure 3. 1. Go down one floor with the elevator, then from corridor to officer's room. Go back to corridor. Try to get into storage room. Go back up with elevator. 2. Talk to guard. Go back down. 3. Go to storage room, take logbook and read all entries. 4. Use public terminal in corridor. 5. Go to officer's room, talk to him. 6. Go back to elevator, head further down. Then up with the other elevator. Enter shuttle. Adventure 4. 1. Go outside, head left. Take sign. Head right, take rock. Head back to shuttle. 2. Open maintenace hatch with sign. Bash circuity with rock. 3. Go back to cockpit. Use rightmost keypad three times. Turn joystick so that the light turns. Go to shuttle cargo bay, bash crate with rock and search through it. 4. Go outside, into the direction where there's light. Proceed to the road, and into horizon. Return to the shuttle. 5. Turn light to face other direction from cockpit. Proceed to that direction. 6. Go to smashed turret, use terminal on port at the base of the transmitter. Spaceflight 1. Survive the battle. Get dilithium fuel by approaching Projection and follow it through it's patrol route. 2. Head onto Hell's Gate jump point. Jump. 3. Head for third planet. Not much to do until... Adventure 5. 1. Take nail clipper and lamp, dismantle lamp. Use relay on bridge console. 2. Read through ship's whole log from computer screen at your quarters. 3. Go left from bridge, approach engineering. 4. Sit back and relax, you've beat the game